Joey Wheeler - DM

Joey Wheeler - DM

Character Information

Thông tin chung:
  • Joey Wheeler là nhân vật bạn có thể kích hoạt nhiệm vụ mở khóa nhân vật khi đạt tới stage 3 (DM). 
  • Nhân vật này cần chìa khóa màu đỏ để có thể đấu với anh ấy tại cổng đấu các nhân vật và chỉ xuất hiện sau khi bạn kích hoạt nhiệm vụ mở khóa của anh ấy

Thế giới Duel Monster
  • Joey Wheeler yêu cầu chìa khóa đó để đấu tại Gate.
  • Joey Wheeler xuất hiện ở cổng ở Stage 3 (DM)
  • Joey Wheeler cấp 40 xuất hiện ở Gate khi đạt đến Stage 30
  • Metalmorph là phần thưởng rơi tốt nhất từ Joey Wheeler, nhưng có thể nhận được thông qua vé SR
  • Shield & Sword là một lá bài tốt cho các bộ bài farm
Mở khóa Nhiệm vụ:
  • Tiếp cận Stage 3 (DM). Để kích hoạt các nhiệm vụ mở khóa của anh ấy
  • Thắng 1 trận đấu với Joey Wheeler ở Cấp 10 trong Duel World.

Skills

Only available in this character
Last Gamble
Luck on Your Side
General
Grit
LP Boost Alpha
LP Boost Beta
Fields of the Warriors
LP Boost Gamma
Reinforcements
Roll 'n' Boost
Red-Eyes Roulette
Draw Sense: EARTH
Draw Sense: High-Level
Draw Sense: Low-Level
Draw Sense: FIRE
Draw Pass
Salamandra & Phoenix
Red-Eyes Reverse

Drop Reward

SR Rarity
Gilford the Lightning
SR Rarity
Gilford the Lightning
Gilford the Lightning
LIGHT 8
Gilford the Lightning
  • ATK:

  • 2800

  • DEF:

  • 1400


You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all monsters your opponent controls.


SR Rarity
Time Wizard
SR Rarity
Time Wizard
Time Wizard
LIGHT 2
Time Wizard
  • ATK:

  • 500

  • DEF:

  • 400


Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.


R Rarity
Red-Eyes Black Metal Dragon
R Rarity
Red-Eyes Black Metal Dragon
Red-Eyes Black Metal Dragon
DARK 8
Red-Eyes Black Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".


N Rarity
Lava Battleguard
N Rarity
Lava Battleguard
Lava Battleguard
EARTH 5
Lava Battleguard
  • ATK:

  • 1550

  • DEF:

  • 1800


This card gains 500 ATK for each "Swamp Battleguard" you control.


N Rarity
Swamp Battleguard
N Rarity
Swamp Battleguard
Swamp Battleguard
EARTH 5
Swamp Battleguard
  • ATK:

  • 1800

  • DEF:

  • 1500


This card gains 500 ATK for each "Lava Battleguard" you control.


R Rarity
Alligator's Sword
R Rarity
Alligator's Sword
Alligator's Sword
EARTH 4
Alligator's Sword
  • ATK:

  • 1500

  • DEF:

  • 1200


ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound!


SR Rarity
Graceful Dice
SR Rarity
Graceful Dice
Graceful Dice
Spell Quick
Graceful Dice

    Roll a six-sided die. All monsters you currently control gain ATK/DEF equal to the result x 100, until the end of this turn.


    UR Rarity
    Shield & Sword
    UR Rarity
    Shield & Sword
    Shield & Sword
    Spell Normal
    Shield & Sword

      Switch the original ATK and DEF of all face-up monsters currently on the field, until the end of this turn.


      R Rarity
      Hinotama
      R Rarity
      Hinotama
      Hinotama
      Spell Normal
      Hinotama

        Inflict 500 damage to your opponent.


        UR Rarity
        Exchange
        UR Rarity
        Exchange
        Exchange
        Spell Normal
        Exchange

          Both players reveal their hands and add 1 card from each other's hand to their hand.


          R Rarity
          Sogen
          R Rarity
          Sogen
          Sogen
          Spell Field
          Sogen

            All Warrior and Beast-Warrior monsters on the field gain 200 ATK/DEF.


            SR Rarity
            Metalmorph
            SR Rarity
            Metalmorph
            Metalmorph
            Trap Normal
            Metalmorph

              Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.


              SR Rarity
              Skull Dice
              SR Rarity
              Skull Dice
              Skull Dice
              Trap Normal
              Skull Dice

                Roll a six-sided die. All monsters your opponent currently controls lose ATK/DEF equal to the result x 100, until the end of this turn.


                R Rarity
                Graverobber
                R Rarity
                Graverobber
                Graverobber
                Trap Normal
                Graverobber

                  Select 1 Spell Card from your opponent's Graveyard. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage.


                  Level-up Reward

                  UR Rarity
                  Polymerization
                  UR Rarity
                  Polymerization
                  Polymerization
                  Spell Normal
                  Polymerization

                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                    SR Rarity
                    Flame Swordsman
                    SR Rarity
                    Flame Swordsman
                    Flame Swordsman
                    FIRE 5
                    Flame Swordsman
                    • ATK:

                    • 1800

                    • DEF:

                    • 1600


                    "Flame Manipulator" + "Masaki the Legendary Swordsman"


                    R Rarity
                    Alligator's Sword
                    R Rarity
                    Alligator's Sword
                    Alligator's Sword
                    EARTH 4
                    Alligator's Sword
                    • ATK:

                    • 1500

                    • DEF:

                    • 1200


                    ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound!


                    UR Rarity
                    Legendary Sword
                    UR Rarity
                    Legendary Sword
                    Legendary Sword
                    Spell Equip
                    Legendary Sword

                      Equip only to a Warrior monster. It gains 300 ATK/DEF.


                      R Rarity
                      Mystical Sheep #1
                      R Rarity
                      Mystical Sheep #1
                      Mystical Sheep #1
                      EARTH 3
                      Mystical Sheep #1
                      • ATK:

                      • 1150

                      • DEF:

                      • 900


                      You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s).


                      R Rarity
                      Alligator's Sword Dragon
                      R Rarity
                      Alligator's Sword Dragon
                      Alligator's Sword Dragon
                      WIND 5
                      Alligator's Sword Dragon
                      • ATK:

                      • 1700

                      • DEF:

                      • 1500


                      "Baby Dragon" + "Alligator's Sword" This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE.


                      SR Rarity
                      Time Wizard
                      SR Rarity
                      Time Wizard
                      Time Wizard
                      LIGHT 2
                      Time Wizard
                      • ATK:

                      • 500

                      • DEF:

                      • 400


                      Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.


                      R Rarity
                      Thousand Dragon
                      R Rarity
                      Thousand Dragon
                      Thousand Dragon
                      WIND 7
                      Thousand Dragon
                      • ATK:

                      • 2400

                      • DEF:

                      • 2000


                      "Time Wizard" + "Baby Dragon"


                      R Rarity
                      Rocket Warrior
                      R Rarity
                      Rocket Warrior
                      Rocket Warrior
                      LIGHT 4
                      Rocket Warrior
                      • ATK:

                      • 1500

                      • DEF:

                      • 1300


                      During your Battle Phase, this card cannot be destroyed by battle and you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn.


                      SR Rarity
                      Heart of the Underdog
                      SR Rarity
                      Heart of the Underdog
                      Heart of the Underdog
                      Spell Continuous
                      Heart of the Underdog

                        During your Draw Phase, when you draw a Normal Monster(s): You can reveal it; draw 1 more card.


                        R Rarity
                        Dice Re-Roll
                        R Rarity
                        Dice Re-Roll
                        Dice Re-Roll
                        Trap Normal
                        Dice Re-Roll

                          One time, during the rest of this turn, if either player(s) rolls a die (or dice), you can have the player(s) re-roll. (You can only gain this effect once per turn.)


                          SR Rarity
                          Copycat
                          SR Rarity
                          Copycat
                          Copycat
                          LIGHT 1
                          Copycat
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          If this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK/DEF become equal to that monster's original ATK/DEF.


                          SR Rarity
                          Blue Flame Swordsman
                          SR Rarity
                          Blue Flame Swordsman
                          Blue Flame Swordsman
                          FIRE 4
                          Blue Flame Swordsman
                          • ATK:

                          • 1800

                          • DEF:

                          • 1600


                          Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.







                          Deck used by Joey Wheeler - DM in DUEL LINKS

                          https://metaduelist.com/
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